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Malcolm (Max) Moseley
Malcolm (Max) Moseley
...
Los Angeles, United States

Skills

3D ModelingDigital SculptingLightingTexturingSimulationDestructionGame FXReal Time EffectsVolumesConcept DesignFX ConceptLook Development

Software proficiency

Maya
Maya
Houdini
Houdini
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Photoshop
Photoshop
World Machine
World Machine
V-Ray
V-Ray
Arnold
Arnold
Redshift
Redshift
Unreal Engine
Unreal Engine
Marmoset
Marmoset
After Effects
After Effects
Nuke
Nuke
SpeedTree
SpeedTree

Reel

Experience

  • VFX at .
    Irvine, US
    March 2023 - Present

  • FX Artist at Blizzard Entertainment
    Irvine
    July 2020 - March 2023

  • FX Artist at The Mill
    Los Angeles, United States of America
    November 2019 - April 2020

  • FX Artist at Blizzard Entertainment
    Irvine, United States of America
    September 2019 - September 2019

    Diablo 4 Cinematic : Dust Impacts and Dust Integrations

  • FX Artist at The Mill
    Los Angeles, United States of America
    August 2019 - August 2019

    Apex Cinematic S3 : Candles, Volumes, Snow Storm Library

  • FX Artist at The Mill
    Los Angeles, United States of America
    February 2019 - June 2019