Project was done for Nate Stephens, Intro Environment for Games class.
Based on Cliff Childs, Insanity Hallway for GoW
This project is from a couple years ago.
Just a basic modularity study, so never posted - As was simultaneously studying FX. Was still super fun, wish I got to focus on this class and spend more time on it! Someday hope to fuse Houdini into these types of workflows! (SideFX, I hope someday intertwines modeling tools in an intuitive way the other packages do :) ! )